AI Insights · Timothy · April 2023
Top 5 Cannabis Games Performance in Romania for Q1 2023
A detailed analysis of the top 5 cannabis games' performance on a unified platform in Romania for the first quarter of 2023, including trends in downloads, revenue, and active users.
In Q1 2023, the top 5 cannabis games on a unified platform in Romania demonstrated varying performance trends in weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance during this period.
Hempire - Weed Growing Game saw a significant spike in weekly revenue in mid-February, peaking at around $520. Weekly downloads fluctuated, starting strong with 298 downloads in late December, dropping to zero in late February, and recovering to 106 downloads by the end of March. Weekly active users declined from 527 at the end of December to 154 in early March, followed by a moderate recovery to 316 by the end of the quarter.
Bud Farm: Idle Tycoon Game maintained a steady weekly revenue, reaching up to $90 in the last week of March. However, weekly downloads remained relatively low, peaking at 16 in early January and ending the quarter with 11 downloads. The game's weekly active users showed slight fluctuations, starting at 28 at the end of December and ending at 22 by late March.
Weed Firm 2: Back To College experienced a varied revenue trend, with a notable increase to $74 in the final week of March. Weekly downloads were inconsistent, with a low of 1 download in mid-February and a high of 49 in early January. The game's weekly active users decreased from 97 at the end of December to 40 in mid-March, but saw a slight recovery to 65 by the end of March.
Weed Factory Idle displayed a gradual increase in weekly revenue, peaking at $57 in early March. Weekly downloads showed a steady performance, with minor fluctuations, peaking at 146 in late January and ending the quarter at 111 downloads. Weekly active users remained relatively stable, starting at 265 at the end of December and ending at 222 by late March.
Weed Inc: Idle Tycoon had a modest revenue increase, peaking at $45 in mid-March. Weekly downloads were low throughout the quarter, with a notable dip to 1 download in mid-February. The game's weekly active users declined from 90 at the end of December to 46 by the end of March.
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